public static interface RendererCommon.GlDrawer
| Modifier and Type | Method and Description |
|---|---|
void |
drawOes(int oesTextureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight)
Functions for drawing frames with different sources.
|
void |
drawRgb(int textureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight) |
void |
drawYuv(int[] yuvTextures,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight) |
void |
release()
Release all GL resources.
|
void drawOes(int oesTextureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight)
void drawRgb(int textureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight)
void drawYuv(int[] yuvTextures,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight)
void release()