| Class | Description |
|---|---|
| Drawable2d |
Base class for stuff we like to draw.
|
| EglCore |
Core EGL state (display, activity, config).
|
| EglSurfaceBase |
Common base class for EGL surfaces.
|
| FullFrameRect |
This class essentially represents a viewport-sized sprite that will be rendered with
a texture, usually from an external source like the camera or video decoder.
|
| GlUtil |
Some OpenGL utility functions.
|
| Texture2dProgram |
GL program and supporting functions for textured 2D shapes.
|
| WindowSurface |
Recordable EGL window surface.
|
| Enum | Description |
|---|---|
| Drawable2d.Prefab |
Enum values for constructor.
|
| Texture2dProgram.ProgramType |